glsl / keywords
40 entries at this level
- ʻoiaʻiʻo bool
- haki break
- callableDataExt callableDataEXT
- callableDataIExt callableDataInEXT
- callableDataINv callableDataInNV
- callableDataNv callableDataNV
- hihia case
- paʻa const
- hoʻomau continue
- maʻamau default
- hana do
- f64 double
- hewa false
- pālaha-laha flat
- float
- no for
- hitAttributeExt hitAttributeEXT
- hitAttributeNv hitAttributeNV
- inā if
- i in
- int
- kūpono ʻole invalid
- loa length
- nui max
- liʻiliʻi min
- koena mod
- rayPayloadExt rayPayloadEXT
- rayPayloadIExt rayPayloadInEXT
- rayPayloadINv rayPayloadInNV
- rayPayloadNv rayPayloadNV
- hoʻihoʻi return
- shaderRecordExt shaderRecordEXT
- shaderRecordNv shaderRecordNV
- helu short
- malino smooth
- hoʻololi switch
- ʻoiaʻiʻo true
- kūpono valid
- hakahaka void
- ʻoiai while